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#1014
okidogi

okidogi

fighting poison

Estadísticas Base

Habilidades

guard-dog

Boosts Attack if intimidated, and prevents being forced to switch out.

toxic-chain

May cause bad poisoning when the Pokémon hits an opponent with a move.

Movimientos Aprendibles

65 movimientos
Nombre Tipo Categoría Potencia Precisión
fire-punch fire physical 75 100%
ice-punch ice physical 75 100%
thunder-punch electric physical 75 100%
body-slam normal physical 85 100%
take-down normal physical 90 85%
double-edge normal physical 120 100%
bite dark physical 60 100%
roar normal status - -
hyper-beam normal special 150 90%
low-kick fighting physical - 100%
counter fighting physical - 100%
dig ground physical 80 100%
toxic poison status - 90%
rest psychic status - -
substitute normal status - -
thief dark physical 60 100%
curse ghost status - -
reversal fighting physical - 100%
spite ghost status - 100%
protect normal status - -
scary-face normal status - 100%
sludge-bomb poison special 90 100%
outrage dragon physical 120 100%
endure normal status - -
sleep-talk normal status - -
metal-claw steel physical 50 95%
crunch dark physical 80 100%
uproar normal special 90 100%
facade normal physical 70 100%
focus-punch fighting physical 150 100%
taunt dark status - 100%
superpower fighting physical 120 100%
brick-break fighting physical 75 100%
knock-off dark physical 65 100%
poison-fang poison physical 50 100%
rock-tomb rock physical 60 95%
howl normal status - -
bulk-up fighting status - -
poison-tail poison physical 50 100%
close-combat fighting physical 120 100%
fling dark physical - 100%
force-palm fighting physical 60 100%
poison-jab poison physical 80 100%
drain-punch fighting physical 75 100%
focus-blast fighting special 120 70%
giga-impact normal physical 150 90%
shadow-claw ghost physical 70 100%
thunder-fang electric physical 65 95%
ice-fang ice physical 65 95%
fire-fang fire physical 65 95%
gunk-shot poison physical 120 80%
iron-head steel physical 80 100%
sludge-wave poison special 95 100%
low-sweep fighting physical 65 100%
snarl dark special 55 95%
high-horsepower ground physical 95 95%
throat-chop dark physical 80 100%
brutal-swing dark physical 60 100%
psychic-fangs psychic physical 85 100%
stomping-tantrum ground physical 75 100%
body-press fighting physical 80 100%
lash-out dark physical 75 100%
tera-blast normal special 80 100%
hard-press steel physical - 100%
upper-hand fighting physical 65 100%